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\[HumpEqual]   (Mathematica Character Name)
Unicode: 224F. Alias: Esc h= Esc. Infix similarity operator. x ≏ y is by default interpreted as HumpEqual[x,y]. Sometimes used to mean "approximately equal" and sometimes ...
\[LeftTriangleBar]   (Mathematica Character Name)
Unicode: 29CF. Infix ordering operator. x ⧏ y is by default interpreted as LeftTriangleBar[x,y].
\[LeftTriangleEqual]   (Mathematica Character Name)
Unicode: 22B4. Infix ordering operator. x ⊴ y is by default interpreted as LeftTriangleEqual[x,y].
\[LeftTriangle]   (Mathematica Character Name)
Unicode: 22B2. Infix ordering operator. x ⊲ y is by default interpreted as LeftTriangle[x,y]. Used in pure mathematics to mean 'normal subgroup of'.
\[LessEqualGreater]   (Mathematica Character Name)
Unicode: 22DA. Infix ordering operator. x ⋚ y is by default interpreted as LessEqualGreater[x,y].
\[LessFullEqual]   (Mathematica Character Name)
Unicode: 2266. Infix ordering operator. x ≦ y is by default interpreted as LessFullEqual[x,y].
\[LessGreater]   (Mathematica Character Name)
Unicode: 2276. Infix ordering operator. x ≶ y is by default interpreted as LessGreater[x,y].
\[LessSlantEqual]   (Mathematica Character Name)
Unicode: 2A7D. Alias: Esc </ Esc. Infix operator with built-in evaluation rules. x ⩽ y is by default interpreted as LessEqual[x,y].
\[LessTilde]   (Mathematica Character Name)
Unicode: 2272. Alias: Esc <~ Esc. Infix ordering operator. x ≲ y is by default interpreted as LessTilde[x,y].
\[NotCongruent]   (Mathematica Character Name)
Unicode: 2262. Alias: Esc !=== Esc. Infix similarity operator. x ≢ y is by default interpreted as NotCongruent[x,y].
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