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\[IndentingNewLine]   (Mathematica Character Name)
Unicode: F3A3. Alias: Esc nl Esc. Raw operator. Forces a line break in an expression, maintaining the correct indenting level based on the environment of the line break.
\[KernelIcon]   (Mathematica Character Name)
Unicode: F756. Letter-like form. Icon typically used for the Mathematica kernel. This icon is a trademark of Wolfram Research.
\[LeftArrowBar]   (Mathematica Character Name)
Unicode: 21E4. Infix arrow operator. x ⇤ y is by default interpreted as LeftArrowBar[x,y]. Sometimes used to indicate a backtab. Extensible character.
\[NotGreater]   (Mathematica Character Name)
Unicode: 226F. Alias: Esc !> Esc. Infix ordering operator. x ≯ y is by default interpreted as NotGreater[x,y]. ≯ is equivalent to ≤ only for a totally ordered set.
\[NotLess]   (Mathematica Character Name)
Unicode: 226E. Alias: Esc !< Esc. Infix ordering operator. x ≮ y is by default interpreted as NotLess[x,y]. ≮ is equivalent to ≥ only for a totally ordered set.
\[Null]   (Mathematica Character Name)
Unicode: F3A0. Alias: Esc null Esc. Letter-like form. Can be used to place subscripts and superscripts without having a visible base.
\[ReversePrime]   (Mathematica Character Name)
Unicode: 2035. Alias: Esc ` Esc. Letter-like form. Used in an overscript position as a grave accent.
\[RightAngle]   (Mathematica Character Name)
Unicode: 221F. Letter-like form. Used in geometry to indicate a right angle, as in the symbol ∟ ABC.
\[RightArrowBar]   (Mathematica Character Name)
Unicode: 21E5. Infix arrow operator. x ⇥ y is by default interpreted as RightArrowBar[x,y]. Used in mathematics to indicate an epimorphism. Sometimes used to indicate a tab. ...
\[SphericalAngle]   (Mathematica Character Name)
Unicode: 2222. Letter-like form. Used in geometry to indicate a spherical angle, as in the symbol ∢ ABC.
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