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\[TildeEqual]   (Mathematica Character Name)
Unicode: 2243. Alias: Esc ~= Esc. Infix similarity operator. x ≃ y is by default interpreted as TildeEqual[x,y]. Used to mean approximately or asymptotically equal. Also used ...
\[Times]   (Mathematica Character Name)
Unicode: 00D7. Alias: Esc * Esc. Infix operator with built-in evaluation rules. x × y is by default interpreted as Times[x,y], which is equivalent to x y or x*y. Not the same ...
\[Transpose]   (Mathematica Character Name)
Unicode: F3C7. Alias: Esc tr Esc. Superscript postfix operator with built-in evaluation rules. m^ is by default interpreted as Transpose[m]. Not the same as keyboard T.
\[Union]   (Mathematica Character Name)
Unicode: 22C3. Alias: Esc un Esc. Infix operator with built-in evaluation rules. x ⋃ y is by default interpreted as Union[x,y]. The character ⋃ is sometimes called 'cup'. Not ...
\[URing]   (Mathematica Character Name)
Unicode: 016F. Alias: Esc uo Esc. Letter. Included in ISO Latin-1.
\[VerticalLine]   (Mathematica Character Name)
Unicode: 2502. Alias: Esc vline Esc. Letter-like form. Extensible character. Not the same as \[VerticalSeparator] or \[VerticalBar], which are infix operators. Not the same ...
\[VeryThinSpace]   (Mathematica Character Name)
Unicode: 200A. Alias: Esc ␣ Esc. Spacing character. Width: 1/18 em. Interpreted by default just like an ordinary \[RawSpace].
\[Zeta]   (Mathematica Character Name)
Unicode: 03B6. Aliases: Esc z Esc, Esc zeta Esc. Greek letter. Used in TraditionalForm for Zeta and WeierstrassZeta.
\[ZHacek]   (Mathematica Character Name)
Unicode: 017E. Alias: Esc zv Esc. Letter. Included in ISO Latin-2.
Byte   (Mathematica Import/Export Format)
Sequence of bytes. Raw binary format. Equivalent to the UnsignedInteger8 format.
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