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Catch   (Built-in Mathematica Symbol)
Catch[expr] returns the argument of the first Throw generated in the evaluation of expr. Catch[expr, form] returns value from the first Throw[value, tag] for which form ...
BetaNegativeBinomialDistribution   (Built-in Mathematica Symbol)
BetaNegativeBinomialDistribution[\[Alpha], \[Beta], n] represents a beta negative binomial mixture distribution with beta distribution parameters \[Alpha] and \[Beta], and n ...
Condition   (Built-in Mathematica Symbol)
patt /; test is a pattern which matches only if the evaluation of test yields True. lhs :> rhs /; test represents a rule which applies only if the evaluation of test yields ...
Offset   (Built-in Mathematica Symbol)
Offset[{dx, dy}, position] gives the position of a graphical object obtained by starting at the specified position and then moving by absolute offset {dx, dy}.
Throw   (Built-in Mathematica Symbol)
Throw[value] stops evaluation and returns value as the value of the nearest enclosing Catch. Throw[value, tag] is caught only by Catch[expr, form] where form is a pattern ...
Defining Output Formats   (Mathematica Tutorial)
Just as Mathematica allows you to define how expressions should be evaluated, so also it allows you to define how expressions should be formatted for output. The basic idea ...
Complex Numbers   (Mathematica Tutorial)
You can enter complex numbers in Mathematica just by including the constant I, equal to Sqrt[-1]. Make sure that you type a capital I. If you are using notebooks, you can ...
EulerE   (Built-in Mathematica Symbol)
EulerE[n] gives the Euler number E_n. EulerE[n, x] gives the Euler polynomial E_n (x).
Animate   (Built-in Mathematica Symbol)
Animate[expr, {u, u_min, u_max}] generates an animation of expr in which u varies continuously from u_min to u_max. Animate[expr, {u, u_min, u_max, du}] takes u to vary in ...
Combine Two or More Graphics   (Mathematica How To)
When working with graphics in Mathematica , you may want to combine several graphics into a single image. Mathematica can combine graphics by overlaying them or by embedding ...
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