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Blocks Compared with Modules   (Mathematica Tutorial)
When you write a program in Mathematica, you should always try to set it up so that its parts are as independent as possible. In this way, the program will be easier for you ...
 
 
New in 7.0: Core Language   (Mathematica Guide)
Built on powerful and elegant principles, the core Mathematica language has emerged over the past 20 years as perhaps the world's richest and deepest programming language. ...
\[AAcute]   (Mathematica Character Name)
Unicode: 00E1. Alias: Esc a' Esc. Letter. Included in ISO Latin-1.
\[ADoubleDot]   (Mathematica Character Name)
Unicode: 00E4. Alias: Esc a" Esc. Letter. Included in ISO Latin-1.
\[AE]   (Mathematica Character Name)
Unicode: 00E6. Alias: Esc ae Esc. Letter. Included in ISO Latin-1.
\[AGrave]   (Mathematica Character Name)
Unicode: 00E0. Alias: Esc a` Esc. Letter. Included in ISO Latin-1.
\[AHat]   (Mathematica Character Name)
Unicode: 00E2. Alias: Esc a^ Esc. Letter. Included in ISO Latin-1.
\[Angle]   (Mathematica Character Name)
Unicode: 2220. Letter-like form. Used in geometry to indicate an angle, as in the symbol ∠ ABC.
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