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Import and Export   (Mathematica How To)
Mathematica can import and export hundreds of data formats and subformats. These "How tos" give step-by-step instructions for tasks related to importing and exporting some of ...
PICT   (Mathematica Import/Export Format)
MIME type: image/pict Macintosh graphics format. Was the original metafile format of the Apple Macintosh. PICT is an acronym derived from Picture. Can store raster images and ...
AlgebraicNumberDenominator   (Built-in Mathematica Symbol)
AlgebraicNumberDenominator[a] gives the smallest positive integer n such that n a is an algebraic integer.
BottomHatTransform   (Built-in Mathematica Symbol)
BottomHatTransform[image, ker] gives the morphological bottom-hat transform of image with respect to structuring element ker.BottomHatTransform[image, r] gives the bottom-hat ...
BubbleChart3D   (Built-in Mathematica Symbol)
BubbleChart3D[{{x_1, y_1, z_1, u_1}, {x_2, y_2, z_2, u_2}, ...}] makes a 3D bubble chart with bubbles at positions {x_i, y_i, z_i} with sizes u_i.BubbleChart3D[{..., ...
CellEventActions   (Built-in Mathematica Symbol)
CellEventActions is an option for Cell that gives a list of actions to perform when specified events occur in connection with a cell in a notebook.
CellGroup   (Built-in Mathematica Symbol)
CellGroup[{cell_1, cell_2, ...}] gives an open group of cells that can appear in a Mathematica notebook.CellGroup[{cell_1, cell_2, ...}, 1] gives a cell group in which only ...
CellLabelAutoDelete   (Built-in Mathematica Symbol)
CellLabelAutoDelete is an option for Cell which specifies whether a label for the cell should be automatically deleted if the contents of the cell are modified or the ...
Clip   (Built-in Mathematica Symbol)
Clip[x] gives x clipped to be between -1 and +1. Clip[x, {min, max}] gives x for min <= x <= max, min for x < min and max for x > max. Clip[x, {min, max}, {v_min, v_max}] ...
ControllerPath   (Built-in Mathematica Symbol)
ControllerPath is an option that gives a list of external controllers or classes of controllers to try for functions such as ControllerState, Manipulate, and Graphics3D.
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