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\[Stigma]   (Mathematica Character Name)
Unicode: 03DB. Aliases: Esc sti Esc, Esc  stigma Esc. Special Greek letter. Appeared between ϵ and ζ in early Greek alphabet; used for Greek numeral 6. Not the same as ...
\[Sum]   (Mathematica Character Name)
Unicode: 2211. Alias: Esc sum Esc. Compound operator with built-in evaluation rules. ∑_(i)^i_max(f) is by default interpreted as Sum[f,{i,i_max}]. ∑_(i=i_min)^i_max(f)f is by ...
\[Superset]   (Mathematica Character Name)
Unicode: 2283. Alias: Esc sup Esc. Infix set relation operator. x ⊃ y is by default interpreted as Superset[x,y]. Usually used in mathematics to indicate superset; sometimes ...
\[SZ]   (Mathematica Character Name)
Unicode: 00DF. Aliases: Esc sz Esc, Esc ss Esc. Letter. Used in German. Sometimes called s sharp, ess-zed or ess-zet. Usually transliterated in English as ss. Upper-case form ...
\[THacek]   (Mathematica Character Name)
Unicode: 0165. Alias: Esc tv Esc. Letter. Included in ISO Latin-2.
\[Theta]   (Mathematica Character Name)
Unicode: 03B8. Aliases: Esc th Esc, Esc theta Esc, Esc q Esc. Greek letter. Not the same as \[DiscreteRatio].
\[TildeEqual]   (Mathematica Character Name)
Unicode: 2243. Alias: Esc ~= Esc. Infix similarity operator. x ≃ y is by default interpreted as TildeEqual[x,y]. Used to mean approximately or asymptotically equal. Also used ...
\[Times]   (Mathematica Character Name)
Unicode: 00D7. Alias: Esc * Esc. Infix operator with built-in evaluation rules. x × y is by default interpreted as Times[x,y], which is equivalent to x y or x*y. Not the same ...
\[Union]   (Mathematica Character Name)
Unicode: 22C3. Alias: Esc un Esc. Infix operator with built-in evaluation rules. x ⋃ y is by default interpreted as Union[x,y]. The character ⋃ is sometimes called 'cup'. Not ...
\[VerticalLine]   (Mathematica Character Name)
Unicode: 2502. Alias: Esc vline Esc. Letter-like form. Extensible character. Not the same as \[VerticalSeparator] or \[VerticalBar], which are infix operators. Not the same ...
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