returns an audio object by overlaying all audioi.
Details and Options
- When overlaying audio objects, channel of the resulting audio is an overlay of all channels of all audioi that have at least channels. The overlaid values are accumulated.
- All audioi are conformed to have the same duration, data type, number of channels, and sample rate.
- AudioOverlay takes a SampleRate option to specify the sample rate of the resulting Audio object. By default, the highest sample rate available is used.
Examplesopen allclose all
Introduced in 2016