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SOLUTIONS
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BUILT-IN MATHEMATICA SYMBOL
Texture
Texture[obj]
is a graphics directive that specifies that obj should be used as a texture on faces of polygons and other filled graphics objects.
DetailsDetails
- Texture[...] provides a texture that can be applied to faces of polygons by setting VertexTextureCoordinates.
- Texture can be used in both Graphics and Graphics3D.
- Texture[image] can be used to specify a 2D texture based on an image.
- Textures can be any one-, two-, or three-dimensional arrays of colors.
- The following forms can be used to explicitly specify the color values for textures:
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Texture[{c1,c2,...}] a 1D texture of colors Texture[{{c11,c12,...},...}] a 2D texture of colors Texture[{{{c111,c112,...},...},...}] a 3D texture of colors - Each color can be either a list of the form
corresponding to RGBColor[r, g, b], or a list of the form
corresponding to RGBColor[r, g, b, a]. - Texture[obj] is equivalent to Texture[Rasterize[obj]] and will rasterize obj at the size and resolution it would normally be displayed in a notebook.
- Opacity can be used with Texture to specify overall opacity of textures. »
- Texture can be used in FaceForm to texture front and back faces differently. »
- The colors in Texture are taken to be diffuse colors in their interaction with Lighting. »
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