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| ViewPoint is an option for Graphics3D and related functions which gives the point in space from which three-dimensional objects are to be viewed. |
| {1.3,-2.4,2} | default setting | |
| {0,-2,0} | directly in front | |
| {0,-2,2} | in front and up | |
| {0,-2,-2} | in front and down | |
| {-2,-2,0} | left-hand corner | |
| {2,-2,0} | right-hand corner | |
| {0,0,2} | directly above |
| Above | above, along the positive z direction | |
| Below | below, along the negative z direction | |
| Front | in front, along the negative y direction | |
| Back | at back, along the positive y direction | |
| Left | left, along the negative x direction | |
| Right | right, along the positive x direction | |
| {Left, Top}, etc. | corners |
| {0,0,Infinity} | view from above (plan view) | |
| {0,0,-Infinity} | view from below | |
| {0,-Infinity,0} | view from the front (front elevation) | |
| {0,Infinity,0} | view from the back | |
| {-Infinity,0,0} | view from the left | |
| {Infinity,0,0} | view from the right |