Origin 2D/3D• Origin[bnum] returns the global coordinates of the origin of body bnum. • Origin[bnum] is equivalent to Location[bnum, 0]. • See also: Location, Rotation. Further Examples Load the Modeler2D package. Here is the origin of body 2.
Out[2]= | ![](/applications/mechsystems/FunctionIndex/HTMLImages/Origin.en/Origin.en_3.gif) |
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