8.1.1 Body OptionsMech body objects are used to define specific properties of a body in a mechanism model. Properties are defined with options to the Body function. The body object builder. Two of the options for Body that are used for basic kinematic models are PointList and InitialGuess, which are discussed in Section 2.1. The remaining three options for Body are used to define the inertia properties of a body. 2D2D inertia property options for Body. 3D3D inertia property options for Body. Executing the Body function does not, in itself, have any affect on the current Mech model. The returned SysBody data objects must be added to the model with the SetBodies command. The body object processing function.
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