UnityLink`
UnityLink`

CreateUnityAudioListener

CreateUnityAudioListener [obj]

UnityGameObject obj に付加させて,Unity Audio Listenerのコンポーネントを作る.

CreateUnityAudioListener ["name"]

指定の名前でUnity Audio Listenerのコンポーネントを作る.

CreateUnityAudioListener [comp]

Unity Audio Listenerのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Audio Listenerのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityAudioListener, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAudioListener.html.

テキスト

Wolfram Research (2019), CreateUnityAudioListener, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAudioListener.html.

CMS

Wolfram Language. 2019. "CreateUnityAudioListener." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAudioListener.html.

APA

Wolfram Language. (2019). CreateUnityAudioListener. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAudioListener.html

BibTeX

@misc{reference.wolfram_2022_createunityaudiolistener, author="Wolfram Research", title="{CreateUnityAudioListener}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAudioListener.html}", note=[Accessed: 22-December-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityaudiolistener, organization={Wolfram Research}, title={CreateUnityAudioListener}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAudioListener.html}, note=[Accessed: 22-December-2024 ]}