UnityLink`
UnityLink`

CreateUnityCharacterJoint

CreateUnityCharacterJoint [obj]

UnityGameObject obj に付加させて,Unity Character Jointのコンポーネントを作る.

CreateUnityCharacterJoint ["name"]

指定の名前でUnity Character Jointのコンポーネントを作る.

CreateUnityCharacterJoint [comp]

Unity character Joint のコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Character Jointのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityCharacterJoint, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCharacterJoint.html.

テキスト

Wolfram Research (2019), CreateUnityCharacterJoint, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCharacterJoint.html.

CMS

Wolfram Language. 2019. "CreateUnityCharacterJoint." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCharacterJoint.html.

APA

Wolfram Language. (2019). CreateUnityCharacterJoint. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCharacterJoint.html

BibTeX

@misc{reference.wolfram_2022_createunitycharacterjoint, author="Wolfram Research", title="{CreateUnityCharacterJoint}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCharacterJoint.html}", note=[Accessed: 22-December-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_createunitycharacterjoint, organization={Wolfram Research}, title={CreateUnityCharacterJoint}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCharacterJoint.html}, note=[Accessed: 22-December-2024 ]}