UnityLink`
UnityLink`

CreateUnityConstantForce2D

CreateUnityConstantForce2D [obj]

UnityGameObject obj に付加させて,Unity 2D Constant Forceのコンポーネントを作る.

CreateUnityConstantForce2D ["name"]

指定の名前でUnity 2D Constant Forceのコンポーネントを作る.

CreateUnityConstantForce2D [comp]

Unity 2D Constant Forceのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity 2D Constant Forceのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityConstantForce2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityConstantForce2D.html.

テキスト

Wolfram Research (2019), CreateUnityConstantForce2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityConstantForce2D.html.

CMS

Wolfram Language. 2019. "CreateUnityConstantForce2D." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityConstantForce2D.html.

APA

Wolfram Language. (2019). CreateUnityConstantForce2D. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityConstantForce2D.html

BibTeX

@misc{reference.wolfram_2022_createunityconstantforce2d, author="Wolfram Research", title="{CreateUnityConstantForce2D}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityConstantForce2D.html}", note=[Accessed: 19-March-2025 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityconstantforce2d, organization={Wolfram Research}, title={CreateUnityConstantForce2D}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityConstantForce2D.html}, note=[Accessed: 19-March-2025 ]}