UnityLink`
UnityLink`

CreateUnityEdgeCollider2D

CreateUnityEdgeCollider2D [obj]

UnityGameObject obj に付加させて,Unity 2D Edge Colliderのコンポーネントを作る.

CreateUnityEdgeCollider2D ["name"]

指定の名前でUnity 2D Edge Colliderのコンポーネントを作る.

CreateUnityEdgeCollider2D [comp]

Unity 2D Edge Colliderのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity 2D Edge Colliderのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityEdgeCollider2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityEdgeCollider2D.html.

テキスト

Wolfram Research (2019), CreateUnityEdgeCollider2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityEdgeCollider2D.html.

CMS

Wolfram Language. 2019. "CreateUnityEdgeCollider2D." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityEdgeCollider2D.html.

APA

Wolfram Language. (2019). CreateUnityEdgeCollider2D. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityEdgeCollider2D.html

BibTeX

@misc{reference.wolfram_2022_createunityedgecollider2d, author="Wolfram Research", title="{CreateUnityEdgeCollider2D}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityEdgeCollider2D.html}", note=[Accessed: 15-March-2025 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityedgecollider2d, organization={Wolfram Research}, title={CreateUnityEdgeCollider2D}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityEdgeCollider2D.html}, note=[Accessed: 15-March-2025 ]}