UnityLink`
UnityLink`

CreateUnityNavMeshAgent

CreateUnityNavMeshAgent [obj]

UnityGameObject obj に付加させて,Unity Nav Mesh Agentのコンポーネントを作る.

CreateUnityNavMeshAgent ["name"]

指定の名前でUnity Nav Mesh Agentのコンポーネントを作る.

CreateUnityNavMeshAgent [comp]

Unity Nav Mesh Agentのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Nav Mesh Agentのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityNavMeshAgent, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityNavMeshAgent.html.

テキスト

Wolfram Research (2019), CreateUnityNavMeshAgent, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityNavMeshAgent.html.

CMS

Wolfram Language. 2019. "CreateUnityNavMeshAgent." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityNavMeshAgent.html.

APA

Wolfram Language. (2019). CreateUnityNavMeshAgent. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityNavMeshAgent.html

BibTeX

@misc{reference.wolfram_2022_createunitynavmeshagent, author="Wolfram Research", title="{CreateUnityNavMeshAgent}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityNavMeshAgent.html}", note=[Accessed: 22-December-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_createunitynavmeshagent, organization={Wolfram Research}, title={CreateUnityNavMeshAgent}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityNavMeshAgent.html}, note=[Accessed: 22-December-2024 ]}