UnityLink`
UnityLink`

CreateUnityParticleSystem

CreateUnityParticleSystem [obj]

UnityGameObject obj に付加させて,Unity Particle Systemのコンポーネントを作る.

CreateUnityParticleSystem ["name"]

指定の名前でUnity Particle Systemのコンポーネントを作る.

CreateUnityParticleSystem [comp]

Unity Particle Systemのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Particle Systemのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityParticleSystem, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityParticleSystem.html.

テキスト

Wolfram Research (2019), CreateUnityParticleSystem, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityParticleSystem.html.

CMS

Wolfram Language. 2019. "CreateUnityParticleSystem." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityParticleSystem.html.

APA

Wolfram Language. (2019). CreateUnityParticleSystem. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityParticleSystem.html

BibTeX

@misc{reference.wolfram_2022_createunityparticlesystem, author="Wolfram Research", title="{CreateUnityParticleSystem}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityParticleSystem.html}", note=[Accessed: 22-December-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityparticlesystem, organization={Wolfram Research}, title={CreateUnityParticleSystem}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityParticleSystem.html}, note=[Accessed: 22-December-2024 ]}