UnityLink`
UnityLink`
CreateUnityPlatformEffector2D
UnityGameObject obj に付加させて,Unity Platform Effector 2Dのコンポーネントを作る.
指定の名前でUnity 2D Platform Effectorのコンポーネントを作る.
Unity 2D Platform Effectorのコンポーネント comp のコピーを生成する.
詳細
- CreateUnityPlatformEffector2Dは,UnityPlatformEffector2Dを返す.もし作成できなければ,$Failedを返す.
例題
例 (1)
Wolfram Research (2019), CreateUnityPlatformEffector2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPlatformEffector2D.html.
テキスト
Wolfram Research (2019), CreateUnityPlatformEffector2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPlatformEffector2D.html.
CMS
Wolfram Language. 2019. "CreateUnityPlatformEffector2D." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPlatformEffector2D.html.
APA
Wolfram Language. (2019). CreateUnityPlatformEffector2D. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPlatformEffector2D.html