UnityLink`
UnityLink`

CreateUnityTerrain

CreateUnityTerrain [obj]

UnityGameObject obj に付加させて,Unity Terrainのコンポーネントを作る.

CreateUnityTerrain ["name"]

指定の名前でUnity Terrainのコンポーネントを作る.

CreateUnityTerrain [comp]

Unity Terrainのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Terrainのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityTerrain, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityTerrain.html.

テキスト

Wolfram Research (2019), CreateUnityTerrain, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityTerrain.html.

CMS

Wolfram Language. 2019. "CreateUnityTerrain." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityTerrain.html.

APA

Wolfram Language. (2019). CreateUnityTerrain. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityTerrain.html

BibTeX

@misc{reference.wolfram_2022_createunityterrain, author="Wolfram Research", title="{CreateUnityTerrain}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityTerrain.html}", note=[Accessed: 15-March-2025 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityterrain, organization={Wolfram Research}, title={CreateUnityTerrain}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityTerrain.html}, note=[Accessed: 15-March-2025 ]}