UnityLink`
UnityLink`

UnityExecute

UnityExecute[method, args]

sends method to be executed by the Unity engine.

Examples

Basic Examples  (1)

To use UnityLink, you need first to load the package:

Open a Unity project:

Find a Unity game object:

Use UnityExecute to check if a game object is active in the current scene:

Wolfram Research (2019), UnityExecute, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityExecute.html.

Text

Wolfram Research (2019), UnityExecute, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityExecute.html.

BibTeX

@misc{reference.wolfram_2020_unityexecute, author="Wolfram Research", title="{UnityExecute}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityExecute.html}", note=[Accessed: 18-April-2021 ]}

BibLaTeX

@online{reference.wolfram_2020_unityexecute, organization={Wolfram Research}, title={UnityExecute}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityExecute.html}, note=[Accessed: 18-April-2021 ]}

CMS

Wolfram Language. 2019. "UnityExecute." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityExecute.html.

APA

Wolfram Language. (2019). UnityExecute. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityExecute.html