pauses the Unity editor.


UnityPause
pauses the Unity editor.
Details and Options
- Pausing the Unity editor while in Play mode will pause the frame update cycle. This allows new frames to be stepped through manually using UnityStep.
- UnityPause returns Null if it successfully paused the Unity editor, $Failed if it did not.
- The Unity editor can be paused before starting Play mode.
Examples
open all close allBasic Examples (2)
Properties & Relations (2)
UnityCurrentValue can be used to pause the Unity editor:
UnityCurrentValue can be used to resume the Unity editor:
Toggle pause from the Unity menu:
See Also
Related Guides
Text
Wolfram Research (2019), UnityPause, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityPause.html.
CMS
Wolfram Language. 2019. "UnityPause." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityPause.html.
APA
Wolfram Language. (2019). UnityPause. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityPause.html
BibTeX
@misc{reference.wolfram_2025_unitypause, author="Wolfram Research", title="{UnityPause}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityPause.html}", note=[Accessed: 16-August-2025]}
BibLaTeX
@online{reference.wolfram_2025_unitypause, organization={Wolfram Research}, title={UnityPause}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityPause.html}, note=[Accessed: 16-August-2025]}