UnityLink`
UnityLink`

UnityRenderTextureQ

UnityRenderTextureQ [obj]

obj が有効なUnityRenderTextureオブジェクトであればTrueを,そうでなければFalseを与える.

例題

  (1)

パッケージをロードし,プロジェクトを開く:

式がUnityRenderTextureかどうかをテストする:

オブジェクトを削除する:

Wolfram Research (2019), UnityRenderTextureQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTextureQ.html.

テキスト

Wolfram Research (2019), UnityRenderTextureQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTextureQ.html.

CMS

Wolfram Language. 2019. "UnityRenderTextureQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTextureQ.html.

APA

Wolfram Language. (2019). UnityRenderTextureQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTextureQ.html

BibTeX

@misc{reference.wolfram_2022_unityrendertextureq, author="Wolfram Research", title="{UnityRenderTextureQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTextureQ.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unityrendertextureq, organization={Wolfram Research}, title={UnityRenderTextureQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTextureQ.html}, note=[Accessed: 22-November-2024 ]}