UnityLink`
UnityLink`

UnityTerrainQ

UnityTerrainQ [obj]

obj が有効なUnityTerrainオブジェクトであればTrueを,そうでなければFalseを与える.

例題

  (1)

パッケージをロードし,プロジェクトを開く:

式がUnityTerrainかどうかをテストする:

オブジェクトを削除する:

Wolfram Research (2019), UnityTerrainQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityTerrainQ.html.

テキスト

Wolfram Research (2019), UnityTerrainQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityTerrainQ.html.

CMS

Wolfram Language. 2019. "UnityTerrainQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityTerrainQ.html.

APA

Wolfram Language. (2019). UnityTerrainQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityTerrainQ.html

BibTeX

@misc{reference.wolfram_2022_unityterrainq, author="Wolfram Research", title="{UnityTerrainQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityTerrainQ.html}", note=[Accessed: 15-March-2025 ]}

BibLaTeX

@online{reference.wolfram_2022_unityterrainq, organization={Wolfram Research}, title={UnityTerrainQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityTerrainQ.html}, note=[Accessed: 15-March-2025 ]}