UnityLink`
UnityLink`

UnityTexture2DQ

UnityTexture2DQ [obj]

obj が有効なUnityTexture2DオブジェクトであればTrueを,そうでなければFalseを与える.

例題

  (1)

パッケージをロードし,プロジェクトを開く:

式がUnityTexture2Dかどうかをテストする:

オブジェクトを削除する:

Wolfram Research (2019), UnityTexture2DQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityTexture2DQ.html.

テキスト

Wolfram Research (2019), UnityTexture2DQ, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityTexture2DQ.html.

CMS

Wolfram Language. 2019. "UnityTexture2DQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityTexture2DQ.html.

APA

Wolfram Language. (2019). UnityTexture2DQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityTexture2DQ.html

BibTeX

@misc{reference.wolfram_2022_unitytexture2dq, author="Wolfram Research", title="{UnityTexture2DQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityTexture2DQ.html}", note=[Accessed: 21-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unitytexture2dq, organization={Wolfram Research}, title={UnityTexture2DQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityTexture2DQ.html}, note=[Accessed: 21-November-2024 ]}