Export a Geometric Region

Regions can be exported directly into Unity.

To a Game Object...

Export a region as a game object with the necessary components to render it:

To a Mesh...

Export a region as a mesh object that can be used by MeshFilter and MeshCollider components:

  • Unity only supports triangle meshes, therefore continuous regions are discritized and triangulated before being exported to Unity.

To an Asset...

Export a region as an asset:

  • Meshes must be saved to the Assets folder in order to be used in a built Unity application or to be referenced across multiple scenes.