As of Version 6.0, PolygonIntersections has been superseded by various options for Export.
is an option for Graphics3D which specifies whether intersecting polygons should be left unchanged.
- With the default setting PolygonIntersections->True, Graphics3D objects are returned unchanged whether or not they contain intersecting polygons.
- With the setting PolygonIntersections->False, Graphics3D objects are modified by breaking polygons into smaller pieces which do not intersect each other.
- PolygonIntersections->False is useful in creating graphics objects which can be sent to certain external three-dimensional rendering programs.
Introduced in 1991