WSGetByteArray (C Function)
int WSGetByteArray(WSLINK link,unsigned char **a,int **dims,char ***heads,int *d)
gets an array of 1-byte sized integers from the WSTP connection specified by link, storing the array in a, its dimensions in dims and its depth in d.
Details
- The array a is laid out in memory like a C array declared as .
- heads gives a list of character strings corresponding to the names of symbols that appear as heads at each level in the array.
- WSGetByteArray() allocates memory which must be disowned by calling WSReleaseByteArray(). If WSGetByteArray() fails and the function's return value indicates an error, do not call WSReleaseByteArray() on the contents of a.
- WSGetByteArray() returns immutable data.
- WSGetByteArray() returns 0 in the event of an error, and a nonzero value if the function succeeds.
- Use WSError() to retrieve the error code if WSGetByteArray() fails.
- WSGetByteArray() is declared in the WSTP header file wstp.h.
Examples
Basic Examples (1)
#include "wstp.h"
/* read a byte-sized integer array from a link */
void f(WSLINK lp)
{
unsigned char *data;
int *dims;
char **heads;
int d;
if(! WSGetByteArray(lp, &data, &dims, &heads, &d))
{
/* unable to read the integer array from lp */
return;
}
/* ... */
WSReleaseByteArray(lp, data, dims, heads, d);
}