WSLowLevelDeviceName (C Function)
int WSLowLevelDeviceName( WSLINK l , const char ** name )
gets the low-level protocol form of the link name of the WSTP connection specified by l, storing the result in name.
Details
- WSLowLevelDeviceName() allocates memory for the name that must be released by calling WSReleaseLowLevelDeviceName(). If WSLowLevelDeviceName() returns an error, do not call WSReleaseLowLevelDeviceName() on the contents of name.
- WSLowLevelDeviceName() returns 1 on success and 0 on failure.
- WSLowLevelDeviceName() is declared in the WSTP header file wstp.h.
Examples
Basic Examples (1)
#include "wstp.h"
int main(int argc, char **argv)
{
WSENV env;
WSLINK link;
int error;
const char *name;
int apiResult;
env = WSInitialize((WSEnvironmentParameter)0);
if(env == (WSENV)0)
{ /* Unable to create environment object */ }
link = WSOpenArgcArgv(env, argc, argv, &error);
if(link == (WSLINK)0 || error != WSEOK)
{ /* Unable to create the link object */ }
WSActivate(link);
apiResult = WSLowLevelDeviceName(link, &name);
if(apiResult == 0)
{ /* Failed to retrieve low level name */ }
/* ... */
WSReleaseLowLevelDeviceName(link, name);
/* .... */
WSClose(link);
WSDeinitialize(env);
return 0;
}