WOLFRAM SYSTEM MODELER
SurfaceAnimation of a moveable, parameterized surface; the surface characteristic is provided by a function |
SystemModel["ModelicaServices.Animation.Surface"]
This information is part of the Modelica Standard Library maintained by the Modelica Association.
The interface of this model is documented at
Modelica.Mechanics.MultiBody.Visualizers.Advanced.Surface.
The interface of this model is defined at
Modelica.Utilities.Internal.PartialModelicaServices.Animation.PartialSurface.
nu |
Value: 2 Type: Integer Description: Number of points in u-Dimension |
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nv |
Value: 2 Type: Integer Description: Number of points in v-Dimension |
wireframe |
Value: false Type: Boolean Description: = true: 3D model will be displayed without faces |
multiColoredSurface |
Value: false Type: Boolean Description: = true: Color is defined for each surface point |
R |
Default Value: Frames.nullRotation() Type: Orientation Description: Orientation object to rotate the world frame into the surface frame |
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r_0 |
Default Value: {0, 0, 0} Type: Position[3] (m) Description: Position vector from origin of world frame to origin of surface frame, resolved in world frame |
color |
Default Value: {255, 0, 0} Type: Real[3] Description: Color of surface |
specularCoefficient |
Default Value: 0.7 Type: SpecularCoefficient Description: Reflection of ambient light (= 0: light is completely absorbed) |
transparency |
Default Value: 0 Type: Real Description: Transparency of shape: 0 (= opaque) ... 1 (= fully transparent) |
Form |
Type: Real |
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rxvisobj |
Type: Real[3] Description: x-axis unit vector of shape, resolved in world frame |
ryvisobj |
Type: Real[3] Description: y-axis unit vector of shape, resolved in world frame |
rvisobj |
Type: Position[3] (m) Description: position vector from world frame to shape frame, resolved in world frame |
surfaceColor |
Type: Real[3] |
surfaceNU |
Type: Integer |
surfaceNV |
Type: Integer |
surfaceWireframe |
Type: Boolean |
surfaceMultiColored |
Type: Boolean |
surfaceSpecularCoefficient |
Type: Real |
surfaceAlpha |
Type: Real |
surfaceX |
Type: Real[nu,nv] |
surfaceY |
Type: Real[nu,nv] |
surfaceZ |
Type: Real[nu,nv] |
surfaceC |
Type: Real[if multiColoredSurface then nu else 0,if multiColoredSurface then nv else 0,3] |
R |
Type: Orientation Description: Orientation object to rotate the world frame into the surface frame |
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