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SOLUTIONS
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3D Graphics Options
Mathematica allows you to treat abstract 3D graphics using familiar physical metaphors. It provides not only real-time 3D manipulation, but also detailed programmatic control of features such as orientation, viewing geometry, and lighting, all tightly integrated with Mathematica's symbolic language and real-time dynamic capabilities.
Featured ExamplesFeatured Examples |
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Add Lighting to Point Primitives Using Vertex Normals
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Adjust Lighting of 3D Graphics Scenes
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Apply Textures to Surfaces and Regions
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Change Lighting Orientations on Graphic Objects
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Control Texture Scaling and Placement
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Customized Financial Data Visualizations
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Dynamically Transform 3D Graphics
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Dynamic Interactivity with Advanced 3D Graphics
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Dynamic Textures on Graphics Primitives
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Find and Visualize the Solution to a Diophantine Equation
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Find the Shortest Tour around the World
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Generate and Display Elements in a Lattice
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Highlight the Intersection of Two Surfaces
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Use Images as Textures on Graphics
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Use Splines for Interpolation
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Visualize 3D Riemann Sums
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Visualize the Dirichlet L-Function
ReferenceReference
Viewing Geometry
ViewPoint — view point relative to the bounding box
ViewCenter, ViewVertical — orientation relative to the bounding box
ViewVector — camera position and orientation in graphics coordinates
ViewRange, ViewAngle — camera range of view and opening angle
ViewMatrix — explicit view transformation matrix
SphericalRegion — make a graphic rotatable without clipping
RotationAction — whether to refit or clip after interactive rotation
Simulated Lighting
Lighting — list of light sources
Specularity ▪ Glow ▪ VertexNormals ▪ VertexColors
Box & Axes
Boxed — whether to show the bounding box
BoxRatios — the shape of the bounding box
BoxStyle ▪ Axes ▪ AxesEdge ▪ AxesStyle ▪ FaceGrids ▪ FaceGridsStyle
FrameStyle ▪ FrameTicksStyle ▪ GridLinesStyle ▪ TicksStyle ▪ LabelStyle
