BUILT-IN MATHEMATICA SYMBOL

# VertexColors

VertexColors
is an option for graphics primitives which specifies the colors to assign to vertices.

## DetailsDetails

• VertexColors can be used with Polygon, Line, Tube, Point, and GraphicsComplex.
• VertexColors->{col1, col2, ...} specifies that color should be assigned to vertex i.
• The interior of the polygon is colored by interpolating between the colors specified by VertexColors.
• In 3D, settings for VertexColors can include any surface or material property, to be used with simulated lighting.
• The colors for each vertex can be an explicit color directive such as GrayLevel[g] or RGBColor[r, g, b], or can have the following forms:
•  g GrayLevel[g] {g,a} GrayLevel[g, a] {r,g,b} RGBColor[r, g, b] {r,g,b,a} RGBColor[r, g, b, a]

## ExamplesExamplesopen allclose all

### Basic Examples (9)Basic Examples (9)

Specify vertex colors for 2D polygons:

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Specify vertex colors for 3D polygons:

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Specify vertex colors for 2D lines:

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Specify vertex colors for 3D lines:

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Specify vertex colors for tubes:

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Specify vertex colors for 2D points:

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Specify vertex colors for 3D points:

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Opacity can be specified for each vertex as well:

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Assign colors for shared vertices:

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