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3D Graphics Options
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Built-in
Mathematica
Symbol
VertexNormals
Style
RGBColor
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|
3D Graphics Options
Colors
Polygons
New in 6.0: Graphics & Visualization Options
New in 6.0: Graphics Primitives & Directives
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VertexColors
VertexColors
is an option for
Polygon
and
GraphicsComplex
which specifies the colors to assign to vertices of 2D and 3D polygons.
MORE INFORMATION
VertexColors->{
col
1
,
col
2
,
...
}
specifies that color
col
i
should be assigned to vertex
i
.
The interior of the polygon is colored by interpolating between the colors specified by
VertexColors
.
In 3D, settings for
VertexColors
can include any surface or material property, to be used with simulated lighting.
The colors
col
i
for each vertex can be an explicit color directive such as
GrayLevel
[
g
]
or
RGBColor
[
r
,
g
,
b
]
, or can have the following forms:
g
GrayLevel
[
g
]
{
g
,
a
}
GrayLevel
[
g, a
]
{
r
,
g
,
b
}
RGBColor
[
r
,
g
,
b
]
{
r
,
g
,
b
,
a
}
RGBColor
[
r
,
g
,
b
,
a
]
EXAMPLES
CLOSE ALL
Basic Examples
(4)
Specify vertex colors for 2D polygons:
In[1]:=
Out[1]=
Specify vertex colors for 3D polygons:
In[1]:=
Out[1]=
Opacity can be specified for each vertex as well:
In[1]:=
Out[1]=
Assign colors for shared vertices:
In[1]:=
In[2]:=
In[3]:=
Out[3]=
Scope
(1)
Neat Examples
(2)
SEE ALSO
VertexNormals
Style
RGBColor
MORE ABOUT
3D Graphics Options
Colors
Polygons
New in 6.0: Graphics & Visualization Options
New in 6.0: Graphics Primitives & Directives
New in 6
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