MassMatrix 2D/3D• MassMatrix[bnum] returns the submatrix of the current system mass matrix associated with body bnum. • The bnum argument can take any of the forms accepted by Loads to obtain a submatrix associated with multiple bodies. • MassMatrix[All] returns the entire system mass matrix. • Centrifugal[All] + MassMatrix[All] . Acceleration[All] returns the entire dynamic load vector. • In Modeler3D, if and only if the current solution method is Angular and the current coordinate system is Local will the system mass matrix be a matrix of constants. Otherwise it will generally be a function of Euler coordinates. • See also: Loads. Further Examples Load the Modeler3D package and define a simple model. Here is the mass matrix of the link body, expressed in Euler parameter space.
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Out[3]//MatrixForm=
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A change of modeling coordinate system can substantially change the mass matrix expression. Out[6]//MatrixForm=
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See HelpModel3D.
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