UnityLink`
UnityLink`

CreateUnityAnimation

CreateUnityAnimation [obj]

UnityGameObject obj に付加させて,Unity Animationのコンポーネントを作る.

CreateUnityAnimation ["name"]

指定の名前でUnity Animationのコンポーネントを作る.

CreateUnityAnimation [comp]

Unity Animationのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Animationのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityAnimation, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html.

テキスト

Wolfram Research (2019), CreateUnityAnimation, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html.

CMS

Wolfram Language. 2019. "CreateUnityAnimation." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html.

APA

Wolfram Language. (2019). CreateUnityAnimation. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html

BibTeX

@misc{reference.wolfram_2022_createunityanimation, author="Wolfram Research", title="{CreateUnityAnimation}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html}", note=[Accessed: 15-March-2025 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityanimation, organization={Wolfram Research}, title={CreateUnityAnimation}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html}, note=[Accessed: 15-March-2025 ]}