creates a Unity animation component attached to the UnityGameObject obj.
creates a Unity animation component with the specified name.
generates a copy of the Unity animation component comp.


CreateUnityAnimation
creates a Unity animation component attached to the UnityGameObject obj.
creates a Unity animation component with the specified name.
generates a copy of the Unity animation component comp.
Details and Options
- CreateUnityAnimation returns a UnityAnimation, and $Failed if it cannot be created.
Examples
Basic Examples (1)
Load the package and open a project:
Create a Unity animation component:
Attach the component to a UnityGameObject:
Text
Wolfram Research (2019), CreateUnityAnimation, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html.
CMS
Wolfram Language. 2019. "CreateUnityAnimation." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html.
APA
Wolfram Language. (2019). CreateUnityAnimation. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html
BibTeX
@misc{reference.wolfram_2025_createunityanimation, author="Wolfram Research", title="{CreateUnityAnimation}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html}", note=[Accessed: 18-August-2025]}
BibLaTeX
@online{reference.wolfram_2025_createunityanimation, organization={Wolfram Research}, title={CreateUnityAnimation}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAnimation.html}, note=[Accessed: 18-August-2025]}