UnityLink`
UnityLink`

CreateUnityCompositeCollider2D

CreateUnityCompositeCollider2D [obj]

UnityGameObject obj に付加させて,Unity 2D Composite Colliderのコンポーネントを作る.

CreateUnityCompositeCollider2D ["name"]

指定の名前でUnity 2D Composite Colliderのコンポーネントを作る.

CreateUnityCompositeCollider2D [comp]

Unity 2D Composite Colliderのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity 2D Composite Colliderのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityCompositeCollider2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCompositeCollider2D.html.

テキスト

Wolfram Research (2019), CreateUnityCompositeCollider2D, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCompositeCollider2D.html.

CMS

Wolfram Language. 2019. "CreateUnityCompositeCollider2D." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCompositeCollider2D.html.

APA

Wolfram Language. (2019). CreateUnityCompositeCollider2D. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCompositeCollider2D.html

BibTeX

@misc{reference.wolfram_2022_createunitycompositecollider2d, author="Wolfram Research", title="{CreateUnityCompositeCollider2D}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCompositeCollider2D.html}", note=[Accessed: 05-October-2025 ]}

BibLaTeX

@online{reference.wolfram_2022_createunitycompositecollider2d, organization={Wolfram Research}, title={CreateUnityCompositeCollider2D}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityCompositeCollider2D.html}, note=[Accessed: 05-October-2025 ]}