UnityLink`
UnityLink`

CreateUnityHoloLensInputModule

CreateUnityHoloLensInputModule [obj]

UnityGameObject obj に付加させて,Unity Holo Lens Input Moduleのコンポーネントを作る.

CreateUnityHoloLensInputModule ["name"]

指定の名前でUnity Holo Lens Input Moduleのコンポーネントを作る.

CreateUnityHoloLensInputModule [comp]

Unity Holo Lens Input Moduleのコンポーネント comp のコピーを生成する.

詳細

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Holo Lens Input Moduleのコンポーネントを作る:

このコンポーネントをUnityGameObjectに付加する:

Wolfram Research (2019), CreateUnityHoloLensInputModule, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHoloLensInputModule.html.

テキスト

Wolfram Research (2019), CreateUnityHoloLensInputModule, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHoloLensInputModule.html.

CMS

Wolfram Language. 2019. "CreateUnityHoloLensInputModule." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHoloLensInputModule.html.

APA

Wolfram Language. (2019). CreateUnityHoloLensInputModule. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHoloLensInputModule.html

BibTeX

@misc{reference.wolfram_2022_createunityhololensinputmodule, author="Wolfram Research", title="{CreateUnityHoloLensInputModule}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHoloLensInputModule.html}", note=[Accessed: 11-February-2025 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityhololensinputmodule, organization={Wolfram Research}, title={CreateUnityHoloLensInputModule}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityHoloLensInputModule.html}, note=[Accessed: 11-February-2025 ]}