gives True if obj is a valid UnityHoloLensInputModule object, and False otherwise.
UnityHoloLensInputModuleQ
gives True if obj is a valid UnityHoloLensInputModule object, and False otherwise.
Examples
Basic Examples (1)
Load the package and open a project:
Test whether an expression is a UnityHoloLensInputModule:
Text
Wolfram Research (2019), UnityHoloLensInputModuleQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityHoloLensInputModuleQ.html.
CMS
Wolfram Language. 2019. "UnityHoloLensInputModuleQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityHoloLensInputModuleQ.html.
APA
Wolfram Language. (2019). UnityHoloLensInputModuleQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityHoloLensInputModuleQ.html
BibTeX
@misc{reference.wolfram_2025_unityhololensinputmoduleq, author="Wolfram Research", title="{UnityHoloLensInputModuleQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityHoloLensInputModuleQ.html}", note=[Accessed: 18-August-2025]}
BibLaTeX
@online{reference.wolfram_2025_unityhololensinputmoduleq, organization={Wolfram Research}, title={UnityHoloLensInputModuleQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityHoloLensInputModuleQ.html}, note=[Accessed: 18-August-2025]}