gives True if obj is a valid UnityGUIText object, and False otherwise.
UnityGUITextQ
gives True if obj is a valid UnityGUIText object, and False otherwise.
Examples
Basic Examples (1)
Load the package and open a project:
Test whether an expression is a UnityGUIText:
Related Guides
Text
Wolfram Research (2019), UnityGUITextQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityGUITextQ.html.
CMS
Wolfram Language. 2019. "UnityGUITextQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityGUITextQ.html.
APA
Wolfram Language. (2019). UnityGUITextQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityGUITextQ.html
BibTeX
@misc{reference.wolfram_2025_unityguitextq, author="Wolfram Research", title="{UnityGUITextQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityGUITextQ.html}", note=[Accessed: 16-August-2025]}
BibLaTeX
@online{reference.wolfram_2025_unityguitextq, organization={Wolfram Research}, title={UnityGUITextQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityGUITextQ.html}, note=[Accessed: 16-August-2025]}