UnityLink`
UnityLink`
UnitySkinnedMeshRenderer
represents a Unity skinned mesh renderer.
更多信息
- is a object that represents an existing SkinnedMeshRenderer object in the Unity game engine.
- is typically generated by functions such as .
- gives a list of possible properties.
- The value associated with a given property "prop" can be extracted using .
- You can make an assignment like to modify a property of the object.
范例
Wolfram Research (2019),UnitySkinnedMeshRenderer,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRenderer.html.
文本
Wolfram Research (2019),UnitySkinnedMeshRenderer,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRenderer.html.
CMS
Wolfram 语言. 2019. "UnitySkinnedMeshRenderer." Wolfram 语言与系统参考资料中心. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRenderer.html.
APA
Wolfram 语言. (2019). UnitySkinnedMeshRenderer. Wolfram 语言与系统参考资料中心. 追溯自 https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRenderer.html 年