UnityLink`
UnityLink`

UnitySkinnedMeshRendererQ

UnitySkinnedMeshRendererQ [obj]

gives True if obj is a valid UnitySkinnedMeshRenderer object, and False otherwise.

Examples

Basic Examples  (1)

Load the package and open a project:

Test whether an expression is a UnitySkinnedMeshRenderer:

Delete the object:

Wolfram Research (2019), UnitySkinnedMeshRendererQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRendererQ.html.

Text

Wolfram Research (2019), UnitySkinnedMeshRendererQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRendererQ.html.

CMS

Wolfram Language. 2019. "UnitySkinnedMeshRendererQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRendererQ.html.

APA

Wolfram Language. (2019). UnitySkinnedMeshRendererQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRendererQ.html

BibTeX

@misc{reference.wolfram_2021_unityskinnedmeshrendererq, author="Wolfram Research", title="{UnitySkinnedMeshRendererQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRendererQ.html}", note=[Accessed: 21-January-2022 ]}

BibLaTeX

@online{reference.wolfram_2021_unityskinnedmeshrendererq, organization={Wolfram Research}, title={UnitySkinnedMeshRendererQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnitySkinnedMeshRendererQ.html}, note=[Accessed: 21-January-2022 ]}