WSGetRealArray (C Function)
int WSGetRealArray(WSLINK link,double **a,long **dims,char ***heads,long *d)
gets an array of floating-point numbers from the WSTP connection specified by link, storing the array in a, its dimensions in dims, and its depth in d.
Details
- The array a is laid out in memory like a C array declared as .
- heads gives a list of character strings corresponding to the names of symbols that appear as heads at each level in the array.
- WSGetRealArray() allocates memory which must be released by calling WSDisownRealArray(). If WSGetRealArray() fails and the function's return value indicates an error, do not call WSReleaseRealArray() on the contents of a.
- WSGetRealArray() returns immutable data.
- WSGetRealArray() returns 0 in the event of an error, and a nonzero value if the function succeeds.
- Use WSError() to retrieve the error code if WSGetRealArray() fails.
- WSGetRealArray() is equivalent to WSGetReal64Array().
Examples
Basic Examples (1)
#include "wstp.h"
/* read an array of double-precision floating-point numbers from a link */
void f(WSLINK lp)
{
double *data;
long *dims;
char **heads;
long d; /* stores the rank of the array */
if(! WSGetRealArray(lp, &data, &dims, &heads, &d))
{
/* unable to read the array from lp */
return;
}
/* ... */
WSDisownRealArray(lp, data, dims, heads, d);
}