WSReleaseUnicodeContainer (C Function)
void WSReleaseUnicodeContainer(WSUnicodeContainer *c)
releases the memory used to store the WSUnicodeContainer object c.
Details
- WSReleaseUnicodeContainer() is used in conjunction with WSNewUnicodeContainer() to create and destroy WSUnicodeContainer objects in WSTP template files. The WSUnicodeContainer is a convenient object for passing Unicode strings and their lengths between functions in template files..
- In most cases, the WSTP template file processor program mprep will generate code that automatically calls WSReleaseUnicodeContainer().
- WSReleaseUnicodeContainer() is declared in the WSTP header file wstp.h.
Examples
Basic Examples (1)
#include "wstp.h"
/* A simple function for sending a Unicode string using a WSUnicodeContainer object */
void f(WSUnicodeContainer *container, WSLINK link)
{
if(container == (WSUnicodeContainer *)0)
return;
switch(WSUnicodeStringType(container))
{
case UCS2ContainerType:
if(! WSPutUCS2String(link, WSUCS2String(container),
WSUnicodeStringLength(container)))
{ /* Unable to send the UCS-2 encoded string */ }
break;
case UTF8ContainerType:
if(! WSPutUTF8String(link, WSUTF8String(container),
WSUnicodeStringLength(container)))
{ /* Unable to send the UTF-8 encoded string */ }
break;
case UTF16ContainerType:
if(! WSPutUTF16String(link, WSUTF16String(container),
WSUnicodeStringLength(container)))
{ /* Unable to send the UTF-16 encoded string */ }
break;
case UTF32ContainerType:
if(! WSPutUTF32String(link, WSUTF32String(container),
WSUnicodeStringLength(container)))
{ /* Unable to send the UTF-32 encoded string */ }
break;
}
WSReleaseUnicodeContainer(container);
}