USD (.usda, .usdc, .usdz)
  - 
    See Also
    
- Export
 - CloudExport
 - Graphics3D
 - Region
 - 
      
 - Formats
 - GLTF
 - OBJ
 
 - 
    
    
- 
      See Also
      
- Export
 - CloudExport
 - Graphics3D
 - Region
 - 
        
 - Formats
 - GLTF
 - OBJ
 
 
 - 
      See Also
      
 
USD (.usda, .usdc, .usdz)
- Export supports the USD file format.
 
Background & Context
- 
      
- MIME type: model/vnd.usd+zip
 - Universal Scene Description format.
 - 3D graphics format.
 - Commonly used for interchange of 3D computer graphics data.
 
- Developed in 2016 by Pixar.
 - ASCII, binary or package format.
 - Provides schemas for standard encoding and client API for geometry, shading, model and assets.
 
 
Export
   - Export["file.usd",expr] exports a 3D object to a binary USD file. The expr can be any 3D geometric region that is ConstantRegionQ or a Graphics3D object.
 - The export format can be specified with Export["file",expr,"USD"].
 - File formats and file extensions used by the USD specification include:
 - 
      
      
"USD" ASCII or binary encoded "USDA" ASCII encoded "USDC" binary encoded "USDZ" package file  - See the following reference pages for full general information:
 - 
      
      
Export export to a file CloudExport export to a cloud object ExportString export to a string ExportByteArray export to a byte array  
Examples
open all close allBasic Examples (1)
Scope (8)
Graphics (2)
History
Introduced in 2023 (13.3)