USD (.usda, .usdc, .usdz)
- Export supports the USD file format.
Background & Context
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- MIME type: model/vnd.usd+zip
- Universal Scene Description format.
- 3D graphics format.
- Commonly used for interchange of 3D computer graphics data.
- Developed in 2016 by Pixar.
- ASCII, binary or package format.
- Provides schemas for standard encoding and client API for geometry, shading, model and assets.
Export
- Export["file.usd",expr] exports a 3D object to a binary USD file. The expr can be any 3D geometric region that is ConstantRegionQ or a Graphics3D object.
- The export format can be specified with Export["file",expr,"USD"].
- File formats and file extensions used by the USD specification include:
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"USD" ASCII or binary encoded "USDA" ASCII encoded "USDC" binary encoded "USDZ" package file - See the following reference pages for full general information:
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Export export to a file CloudExport export to a cloud object ExportString export to a string ExportByteArray export to a byte array