Installation and Setup

Installation and Setup | Introduction | Multidomain | Components | Custom Components | Hello World | External Functions | Hierarchical Models | Systems

Supported Platforms

Wolfram SystemModeler is available on the platforms listed below.

Installing SystemModeler

This section contains information on how to install SystemModeler on the supported platforms as well as any prerequisites.

Windows

Run the executable file for SystemModeler you received. This will start the SystemModeler installation wizard. Follow the instructions in the wizard to complete the installation.

Mac

SystemModeler requires Apple's Xcode to be installed. Xcode is available at the Mac App Store.

Mount the disk image you received for SystemModeler. To install SystemModeler, drag and drop the SystemModeler icon into the Applications folder. This completes the installation of SystemModeler.

Linux

Run the executable file for SystemModeler you received. This will start the SystemModeler installation. Follow the instructions in the prompts to complete the installation.

C/C++ Compiler Settings

To use SystemModeler, a C/C++ compiler is needed. Normally SystemModeler will auto detect available compilers and select one; if a different compiler is desired or if the compiler is not auto detected, the compiler settings need to be changed.

To change the compiler settings, open the Options dialog box by choosing Tools Options. The compiler settings are available in the Compiler view. Select the desired compiler from the list of auto-detected compilers or select "custom" if the desired compiler is not auto detected. When configuring a custom compiler, specify the desired compiler type: MinGW, Microsoft Visual C++, G++, or Clang++. The supported compilers depend on your operating system; see the section on supported compilers. Additionally, the following need to be specified:

Supported Compilers

Windows

On Windows, SystemModeler has been fully tested with and supports the following compilers:

Mac

On Mac, SystemModeler has been fully tested with Clang from Xcode version 6.2. It is likely that SystemModeler will work with any C++ compiler that is compatible with that version, i.e. any Clang from Xcode >= 6.2 from Apple Inc.

Linux

On Linux, SystemModeler has been fully tested with GCC/G++ 4.4 (32-bit and 64-bit). It is likely that SystemModeler will work with any C++ compiler that is compatible with that version, i.e. any GCC/G++ >= 4.4.

Localization

By default, SystemModeler will use the system default UI-language, with a fallback to English if a translation does not exist for that language. To manually configure the UI-language and override the system settings, go to Tools Options and select General on the left side, under Global. Select the desired language from the Language list, press OK, and restart SystemModeler.

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Installation and Setup | Introduction | Multidomain | Components | Custom Components | Hello World | External Functions | Hierarchical Models | Systems