WOLFRAM SYSTEM MODELER

Vector

Animation of a moveable vector-quantity (the length is not fixed in meters)

Wolfram Language

In[1]:=
SystemModel["ModelicaServices.Animation.Vector"]
Out[1]:=

Information

This information is part of the Modelica Standard Library maintained by the Modelica Association.

The interface of this model is documented at Modelica.Mechanics.MultiBody.Visualizers.Advanced.Vector.
The interface of this model is defined at Modelica.Utilities.Internal.PartialModelicaServices.Animation.PartialVector.

Parameters (1)

quantity

Value: Types.VectorQuantity.Force

Type: VectorQuantity

Description: Quantity of the coordinates

Inputs (7)

R

Default Value: Frames.nullRotation()

Type: Orientation

Description: Orientation object to rotate the world frame into the vector frame

r

Default Value: {0, 0, 0}

Type: Position[3] (m)

Description: Position vector from origin of world frame to origin of vector frame, resolved in world frame

coordinates

Default Value: {0, 0, 0}

Type: Real[3]

Description: Coordinates of the vector resolved in vector frame

color

Default Value: Types.Defaults.ArrowColor

Type: Color

Description: Color of vector

specularCoefficient

Default Value: 0.7

Type: SpecularCoefficient

Description: Material property describing the reflecting of ambient light (= 0 means, that light is completely absorbed)

headAtOrigin

Default Value: false

Type: Boolean

Description: = true, if the vector is pointing towards the origin of vector frame

twoHeadedArrow

Default Value: false

Type: Boolean

Description: = true, if the arrow has two heads after each other (pointing in the same direction)

Outputs (10)

Form

Type: Real

rxvisobj

Type: Real[3]

Description: x-axis unit vector of shape, resolved in world frame

ryvisobj

Type: Real[3]

Description: y-axis unit vector of shape, resolved in world frame

rvisobj

Type: Position[3] (m)

Description: position vector from world frame to shape frame, resolved in world frame

vectorCoordinates

Type: Real[3]

vectorColor

Type: Color

Description: RGB representation of color

vectorSpecularCoefficient

Type: SpecularCoefficient

Description: Reflection of ambient light (= 0: light is completely absorbed)

vectorQuantity

Type: VectorQuantity

Description: Enumeration defining the kind of physical quantity represented by the vector

vectorTwoHeadedArrow

Type: Boolean

vectorHeadAtOrigin

Type: Boolean

Components (1)

R

Type: Orientation

Description: Orientation object to rotate the world frame into the vector frame