New in 6.0: Graphics Primitives & Directives

Version 6.0 pioneered the concept of complete structural integration of graphics—with graphics interleaving seamlessly into all input and output, and allowing immediate manipulation using all of Mathematica's powerful language and dynamic capabilities. Version 6.0 also greatly extended the core graphics language—with opacity, smooth shading, new primitives and richer graphics data structures.

ReferenceReference

Graphics (modified) now fully integrated into all input and output, and editable

Graphics3D (modified) now with full real-time rotation, smooth shading, etc.

Graphics ►  interactive drawing tools and interactive graphics inspector

Point, Line, Polygon (modified) now support multiple points, lines, polygons

Rectangle, Disk, Circle (modified) now support separate edge and interior styles

Arrow general arrow primitive, with multiple heads, curved shafts, etc.

Sphere, Cylinder new 3D graphics primitives

Polygon (modified) now supports smooth shading and color gradients

Inset arbitrary object inset into graphics

GraphicsComplex polygonal mesh or general 2D or 3D graphics complex

GraphicsGroup graphics selectable as a group

Opacity transparency in 2D and 3D

Blend ▪ Lighter ▪ Darker ▪ Glow ▪ Specularity ▪ ...

EdgeForm, FaceForm (modified) now work with 2D as well as 3D graphics

VertexColors ▪ VertexNormals

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