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SOLUTIONS
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Functions
- Blend
- BoundaryStyle
- ClippingStyle
- ColorData
- ColorFunction
- ColorFunctionScaling
- ColorRules
- ContourLabels
- Contours
- ContourShading
- ContourStyle
- DataRange
- ExampleData
- Exclusions
- ExclusionsStyle
- ExtentElementFunction
- ExtentMarkers
- ExtentSize
- Filling
- FillingStyle
- InterpolationOrder
- Joined
- MaxPlotPoints
- MaxRecursion
- Mesh
- MeshFunctions
- MeshShading
- MeshStyle
- PerformanceGoal
- PlotLegends
- PlotMarkers
- PlotPoints
- PlotRange
- PlotStyle
- RegionFunction
- Texture
- TextureCoordinateFunction
- TextureCoordinateScaling
- Related Guides
- Tutorials
Plotting Options
With its core symbolic paradigm and immediate access to sophisticated numerical, symbolic, and geometric algorithms, Mathematica is able to provide a uniquely flexible and unified framework for creating perceptually powerful graphics from functions and data—and for algorithmically highlighting features while maintaining aesthetic integrity.
ReferenceReference
PlotStyle — styles for points, curves, and surfaces
PlotMarkers — markers for discrete data points
Joining
Joined — whether to join points to make lines
Filling
Filling — what filling to add under points, curves, and surfaces
FillingStyle ▪ ClippingStyle ▪ BoundaryStyle
Coloring »
ColorFunction — a function for coloring curves or surfaces
ColorRules ▪ ColorFunctionScaling ▪ Blend ▪ ColorData ▪ ...
Legends »
PlotLegends — legends for points, curves, and surfaces
Textures
TextureCoordinateFunction — texture coordinates to use for surfaces
Texture ▪ TextureCoordinateScaling ▪ ExampleData
Mesh Display
Mesh — what mesh lines, points, etc. to include
MeshStyle — the style for mesh lines, points, etc.
MeshShading — array of shadings for mesh patches
MeshFunctions — functions to define families of mesh lines, etc.
Contour Plots
Contours ▪ ContourStyle ▪ ContourShading ▪ ContourLabels ▪ ![]()
Plotting Region »
PlotRange — range of values to include in the plot
RegionFunction — general function to define the plotting region
Function Discontinuities
Exclusions — how and where to check for discontinuities and excluded regions
ExclusionsStyle — how to render asymptotes, excluded regions, etc.
Sampling & Adaptivity
PlotPoints — number of initial sample points for each variable
MaxRecursion — maximum level of recursive subdivision
PerformanceGoal — whether to try to optimize for speed or for quality
Discrete Function Rendering
ExtentSize — how far and direction to extend from each plot point
ExtentMarkers — markers to use at extent boundaries
ExtentElementFunction — function to generate primitives for extents
Data Rendering
InterpolationOrder — how to join points in 2D and 3D (0 for steps, 1 for lines, etc.)

