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SOLUTIONS
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BUILT-IN MATHEMATICA SYMBOL
TextureCoordinateFunction
TextureCoordinateFunction
is an option to Plot3D and similar functions that specifies a function that computes texture coordinates.
DetailsDetails
- With TextureCoordinateFunction->func, the arguments supplied to the function are as follows:
-
ParametricPlot x, y, u, v RegionPlot x, y ContourPlot3D, ListContourPlot3D x, y, z, f Plot3D,ListPlot3D,ListSurfacePlot3D x, y, z ParametricPlot3D x, y, z, u or x, y, z, u, v RegionPlot3D x, y, z RevolutionPlot3D x, y, z, t,
, rSphericalPlot3D x, y, z,
,
, r - With the usual default setting TextureCoordinateScaling->True, all arguments supplied to func are scaled to lie in the range
to
. - With TextureCoordinateScaling->False, original unscaled values are used.
ExamplesExamplesopen allclose all
Basic Examples (4)Basic Examples (4)
Texture coordinates align with parameter values for parametric surfaces and regions:
| In[1]:= |
| Out[1]= | ![]() |
Align the texture coordinates to the
and
coordinates:
| In[1]:= |
| Out[1]= | ![]() |
Texture coordinates align with the
and
coordinates for non-parametric surfaces and regions:
| In[1]:= |
| Out[1]= | ![]() |
Align the texture coordinates along level sets for
and
:
| In[1]:= |
| Out[1]= | ![]() |
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